NAudio.Wasapi 3.0.0-preview.4
NAudio.Wasapi
WASAPI, Media Foundation, and DMO support for NAudio. Windows-only (net9.0-windows10.0.19041.0).
What's included
- WASAPI playback —
WasapiOut(shared and exclusive mode, event-driven callbacks) - WASAPI capture —
WasapiCapturefor microphone/line-in capture andWasapiLoopbackCapturefor recording system audio - Device enumeration —
MMDeviceEnumerator,MMDevice, per-device volume, mute, peak/RMS metering, notification callbacks - Media Foundation —
MediaFoundationReaderandMediaFoundationEncoderfor MP3, AAC/MP4, WMA and any installed MFT codec;MediaFoundationResampler - DMO —
ResamplerDmoStream, DMO effect wrappers, and the DMO MP3 decoder - Audio Session API — per-session volume, mute, and metering
When to use it
Use this package whenever you want modern Windows audio APIs: low-latency playback, loopback capture of the system mixer, per-application volume, or codec support via Media Foundation. The package is being actively modernized to use GeneratedComInterface and source-generated COM interop.
See the NAudio GitHub repository for full documentation and tutorials.
License
MIT.
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<!--
Bullets land here as PRs merge. The maintainer renames this section to
"### 3.0.0 (date)" at release time. See CLAUDE.md and
Docs/Architecture/ReleaseStrategy.md for the release-notes process.
-->
#### Breaking changes
* `IWaveProvider.Read` signature changed from `Read(byte[], int, int)` to `Read(Span<byte>)`. Existing callers with `byte[]` migrate via `source.Read(buffer.AsSpan(offset, count))`; implementations override `Read(Span<byte>)`
* `ISampleProvider.Read` signature changed from `Read(float[], int, int)` to `Read(Span<float>)` (same migration pattern)
* `MidiIn`, `MidiOut`, `MidiInCapabilities`, and `MidiOutCapabilities` moved from `NAudio.Midi` to `NAudio.WinMM` — all `winmm.dll` interop now lives in one assembly
* `MmResult`, `MmException`, and `Manufacturers` moved from `NAudio.Core` to `NAudio.WinMM`
* `DirectSoundOut` moved from `NAudio.Core` to `NAudio.Wasapi` (DirectSound has always been Windows-only)
* `NAudio.Midi` is now cross-platform — its `net9.0` target no longer P/Invokes `winmm.dll`
* `WasapiOut`, `WasapiCapture`, and `WasapiLoopbackCapture` are now `[Obsolete]` in favour of the new `WasapiPlayer` / `WasapiRecorder` APIs (the legacy types still ship and continue to work)
* `WaveOut` and `WaveIn` now default to event-driven callbacks; the legacy window-based variants are renamed `WaveOutWindow` / `WaveInWindow` and live in `NAudio.WinForms`
* `WaveInEventArgs` now fires one event per WASAPI packet (previously batched). A new `BufferSpan` property exposes the data without copying through the existing `Buffer` byte array
* Several `Mf*` Media Foundation wrapper types are now `internal` — only `MfActivate` and `MediaType` remain public
* `BufferedWaveProvider` buffer duration is now set in the constructor (default 5 seconds); `BufferLength` and `BufferDuration` are read-only
* `WaveBuffer` is deprecated — use `MemoryMarshal.Cast` instead
* `MMDevice.AudioClient` is `[Obsolete]` because it created a new instance per access; use `MMDevice.CreateAudioClient()`
* `PropertyStore[int]` now resolves `PropVariant` values safely; the indexer that returned the raw `PropVariant` is `[Obsolete]`
* Minimum target framework is now `net9.0` (previously supported legacy .NET Framework and .NET Standard 2.0)
* `CueWaveFileReader` removed - use `new WaveFileReader(...).Chunks.ReadCueList()` to get a `CueList`
#### New features
* **WASAPI:** new high-level `WasapiPlayer` and `WasapiRecorder` classes, built via `WasapiPlayerBuilder` / `WasapiRecorderBuilder`. Adds `IAudioClient3` low-latency support, MMCSS thread priority, `IAsyncDisposable`, zero-copy buffer access, and process-specific loopback via `WasapiRecorderBuilder.WithProcessLoopback()`
* **ASIO:** new `AsioDevice` class replacing `AsioOut` as the primary ASIO interface. Adds explicit `InitPlayback` / `InitRecording` / `InitDuplex` modes, non-contiguous channel selection, per-channel `Span<float>` callbacks, `Reinitialize()` for driver-reset recovery, and per-buffer timing fields (`SamplePosition`, `SystemTimeNanoseconds`, `Speed`, SMPTE `TimeCode`)
* **ASIO events:** `LatenciesChanged` and `ResyncOccurred` surfaced separately; buffer-size changes routed through `DriverResetRequest`
* **Media Foundation:** `MediaFoundationEncoder.EncodeToFlac` for lossless FLAC output. The FLAC/ALAC selector now falls back correctly on rate + channels
* **WinForms:** `WaveOutWindow` and `WaveInWindow` available as window-callback variants of the modernised event-driven `WaveOut` / `WaveIn`
* **DSP:** new `FftProcessor` with real-input specialisation and precomputed windowing
* **WAV chunks:** new `IWaveChunkInterpreter<T>` extension point, with built-in interpreters for cue lists, BWF `bext` (v1 and v2), and LIST/INFO metadata. RF64 promotion is now an explicit `WaveFileWriterOption`
* **`Span<T>` overloads:** added on `BiQuadFilter.Transform`, `ALawDecoder.Decode`, `MuLawDecoder.Decode`, and `IMp3FrameDecompressor.DecompressFrame` (default interface method preserves backward compatibility with `NLayer` and other third-party decoders)
* **WPF demos:** spectrum analyser rewritten with corrected dB formula (20·log₁₀), log-frequency mapping, real-input full-scale calibration, bars instead of polylines, peak-decay markers, and per-band smoothing. New `LiveWaveformControl` with configurable render styles, vertical scaling, and fill-between rendering
* **WAV recording demo:** added loopback support and a multi-API device combo with provenance embedding
#### Performance
* Vectorised mix-add and volume kernels via `System.Numerics.Tensors` — significantly faster on AVX2 hardware for typical buffer sizes
* Eliminated per-`Read` allocations in `SmbPitchShiftingSampleProvider`
* `WaveStream.Read(Span<byte>)` overridden directly on every concrete reader (no intermediate byte-array copy)
* `WasapiCapture` capture path is now zero-copy via the native WASAPI buffer span
* `BiQuadFilter` state and coefficient fields hoisted to locals in batch loops for register retention
* `Mp3FileReader` now builds its table-of-contents lazily on first seek instead of eagerly during construction; the `Position` setter no longer blocks; rapid scrub seeks debounce and silence output
#### Reliability and bug fixes
* `AcmInterop`: serialised all `msacm32` P/Invokes process-wide via a reentrant lock — fixes process-killing access violations under concurrent ACM access
* `AcmStream`: fixed double-close in finalizer by zeroing the handle field before close
* `MediaFoundationReader`: informational source-reader flags (`STREAMTICK`, `NEWSTREAM`, `NativeMediaTypeChanged`, `AllEffectsRemoved`) are now non-fatal instead of aborting reads
* `MediaFoundationReader.Reposition`: fixed using a stale field instead of the parameter (seeks would default to stream start)
* `MediaFoundationEncoder`: unselected `MediaType` instances are now disposed to prevent finalizer-thread COM ref leaks
* `Mp3FileReader`: fixed false sample-rate-change errors near end of file
* MP3 frame parsing: more robust against false frame detections from album art and trailing metadata
* `MidiFile`: preserved running-status across meta events (fixes "Read too far" errors when meta events interrupt running-status sequences)
* `WaveStream.CurrentTime` setter: now lands on a block boundary, preventing garbage audio on seek in custom readers
* `IconExtractor.Extract`: now guards against null icon handles from `ExtractIconEx`
* `DirectSoundOut.InitializeDirectSound`: wrapped notification setup in try/finally to prevent COM ref leak on `SetNotificationPositions` failure
* ASIO: implemented missing `Asio64Bit` conversions (Int24LSB and Float32LSB output sample types)
* ASIO: fixed byte-order bug in `AsioDriver.GetSamplePosition` for `Asio64Bit` reassembly
* `WdlResampler`: backported three upstream Cockos WDL bug fixes (latency calculation, `ResampleOut` clamping, Blackman-Harris window correction)
* `MediaBufferLease`: hardened against out-of-order disposal
* Added finalizers to DMO `MediaBuffer` and the `Mf*` wrappers that hold (RCW, IntPtr) pairs to prevent COM ref leaks
* Clarified `BiQuadFilter` `q` parameter docs (#1264)
#### Modernisation (Native AOT, source-generated COM)
* `NAudio.Core`, `NAudio.Midi`, and `NAudio.Wasapi` are now `IsAotCompatible=true`. AOT compatibility is exercised end-to-end by `NAudioAotSmokeTest` in CI
* Most COM interop migrated from `[ComImport]` to `[GeneratedComInterface]` / `ComWrappers`. Affected interfaces include the WASAPI / Core Audio activation chain (`IActivateAudioInterfaceCompletionHandler`, `IMMNotificationClient`, `IAudioSessionNotification`, `IAudioSessionEvents`, `IAudioEndpointVolumeCallback`, `IAgileObject`, `IPropertyStore`), the Media Foundation cascade, the DMO interfaces, DirectSound, and the `ComStream` CCW (now source-generated `IStream`)
* DirectSound P/Invokes migrated to `[LibraryImport]` with `[UnmanagedCallersOnly]` thunks; `BufferDescription` and `BufferCaps` converted from class to struct
* `AcmDriver` ported from legacy `NativeMethods` to `NativeLibrary`
* Most `MediaFoundationInterop` blittable P/Invokes migrated to `[LibraryImport]`
#### Packaging and dependencies
* Each NAudio package now ships its own README in the NuGet payload
* Replaced vendored NSpeex (deprecated) with Opus (Concentus) in the network chat demo; added round-trip unit tests
* Test project migrated from VSTest to `Microsoft.Testing.Platform`
* Migrated to the modern `.slnx` solution format
* Renamed `license.txt` to `LICENSE` for GitHub license detection; refreshed copyright year to 2008–2026
.NET 9.0
- NAudio.Core (>= 3.0.0-preview.4)
| Version | Downloads | Last updated |
|---|---|---|
| 3.0.0-preview.9 | 2 | 05/29/2026 |
| 3.0.0-preview.8 | 3 | 05/26/2026 |
| 3.0.0-preview.7 | 3 | 05/26/2026 |
| 3.0.0-preview.6 | 3 | 05/26/2026 |
| 3.0.0-preview.5 | 3 | 05/17/2026 |
| 3.0.0-preview.4 | 3 | 05/17/2026 |
| 3.0.0-preview.3 | 3 | 05/17/2026 |
| 3.0.0-preview.2 | 3 | 05/17/2026 |
| 2.3.0 | 10 | 03/13/2026 |
| 2.2.1 | 23 | 02/19/2025 |
| 2.1.0 | 24 | 02/19/2025 |
| 2.1.0-beta.1 | 24 | 02/19/2025 |
| 2.0.0 | 24 | 02/19/2025 |
| 2.0.0-beta2 | 24 | 02/19/2025 |
| 2.0.0-beta1 | 24 | 02/19/2025 |